News ·
The Last Fight is in Beta: welcome to the front line
The wait is over, soldier. The Last Fight has entered its Beta phase, and the servers are up.
We built The Last Fight to be fast and straight-up: quick rounds, honest gunfights, a bomb to plant and a team to carry. No battle pass, no loot boxes. Just you, your loadout and the people on the other side of the map.
What's in the beta
- Six maps, each built for competitive play first: Kessel, Haveli, Relic, Medina, Borgo and Kaltenbach
- Three modes: Free For All, Explosive (plant or defuse the bomb), and Competitive Explosive
- Two classes: the Assault on the front line, and the Medic keeping the team alive (left click heals yourself, right click a teammate)
- Rooms of 8 or 16 players: make your own, pick the map and mode, and invite your friends
- The shop: rent new weapons with Cash and take them straight into your next match
- Ranks: every match counts toward your next badge
The battlegrounds
Every map was drawn on paper first: lanes, chokes and timings, then the town around them. Kessel is a dusty square where every rooftop is a sightline, Haveli a palace of courtyards and arches, Relic fights on two levels under a glass bridge, Medina hides in rooftops and alleys, Borgo rewards a flank through its walled streets, and Kaltenbach, our newest, runs down one long main street.
Bring the noise
Gear up
Why a beta?
This is the game as it stands today, and it will keep changing. We are still balancing weapons, tuning movement, polishing maps and fixing bugs, and we want you in on it. Expect updates often: the launcher downloads them for you, so just press Play.
Help us make it better
- Found a bug or something that feels off? Tell us. Every report is read.
- Ran into a cheater? Type /report NAME reason in chat, or use Report in the ESC menu. Our staff review every report.
- Bring your friends. The Last Fight is best with a full room.
See you on the front line.
- The Last Fight team